This is something that has been on our minds for a while. Ultimately we
have people in game all the time banning thousands of hackers a day. 10
more people will make little to no impact on that, trust me. The choice
we've taken (for now) is to update the game to better secure code and
stop hacking at its source. This seems to be more cost effective than
hiring 4,000 more GMs (which is basically what we would need and we
don't make nearly enough to cover that cost).